
Teen Game Night- Throw Throw Burrito
Teens in grades 6–12 can take on a fast-paced, competitive card game that brings dodgeball-style action to the table, with quick rounds and playful rivalries.
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Learn the rules of Exploding Kittens, a strategic, cat themed card game inspired by Russian Roulette. Designed for grades 6–12, the library game night brings teens together for playful competition.

Learn the rules of Exploding Kittens, a strategic, cat themed card game inspired by Russian Roulette. Designed for grades 6–12, the library game night brings teens together for playful competition.
Learn the rules of Exploding Kittens, a strategic, cat themed card game inspired by Russian Roulette. Designed for grades 6–12, the library game night brings teens together for playful competition.

Explore fantastical worlds through collaborative storytelling, character creation, and classic Dungeons & Dragons gameplay. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.

Explore fantastical worlds through collaborative storytelling, character creation, and classic Dungeons & Dragons gameplay. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.
Explore fantastical worlds through collaborative storytelling, character creation, and classic Dungeons & Dragons gameplay. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.

Build a glowing magic wand while exploring circuits and electricity in a hands-on STEM activity for teens in grades 6–12. No-cost program encourages creative making and beginner electronics skills.

Build a glowing magic wand while exploring circuits and electricity in a hands-on STEM activity for teens in grades 6–12. No-cost program encourages creative making and beginner electronics skills.
Build a glowing magic wand while exploring circuits and electricity in a hands-on STEM activity for teens in grades 6–12. No-cost program encourages creative making and beginner electronics skills.

Teen readers in grades 9–12 gather for relaxed book discussions, favorite reads, fandom conversations, and snacks, creating a social space for young adult literature fans to connect.

Teen readers in grades 9–12 gather for relaxed book discussions, favorite reads, fandom conversations, and snacks, creating a social space for young adult literature fans to connect.
Teen readers in grades 9–12 gather for relaxed book discussions, favorite reads, fandom conversations, and snacks, creating a social space for young adult literature fans to connect.

Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.

Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.
Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.

Monthly gathering for middle and high school writers to develop creative writing, build stories, share work, and receive peer feedback in a welcoming literary community.

Monthly gathering for middle and high school writers to develop creative writing, build stories, share work, and receive peer feedback in a welcoming literary community.
Monthly gathering for middle and high school writers to develop creative writing, build stories, share work, and receive peer feedback in a welcoming literary community.

Follow a guided, step-by-step sunset painting tutorial designed for beginners, with a relaxed creative session that helps high school students build confidence using color and basic painting techniques.

Follow a guided, step-by-step sunset painting tutorial designed for beginners, with a relaxed creative session that helps high school students build confidence using color and basic painting techniques.
Follow a guided, step-by-step sunset painting tutorial designed for beginners, with a relaxed creative session that helps high school students build confidence using color and basic painting techniques.

High school students in grades 9–12 can earn volunteer hours by planning teen programs, promoting library books and services, and helping with activities for younger children.

High school students in grades 9–12 can earn volunteer hours by planning teen programs, promoting library books and services, and helping with activities for younger children.
High school students in grades 9–12 can earn volunteer hours by planning teen programs, promoting library books and services, and helping with activities for younger children.

Roll dice, create characters, and shape collaborative fantasy adventures through Dungeons & Dragons. Teens ages 12–18 of all skill levels are welcome; registration is required.

Roll dice, create characters, and shape collaborative fantasy adventures through Dungeons & Dragons. Teens ages 12–18 of all skill levels are welcome; registration is required.
Roll dice, create characters, and shape collaborative fantasy adventures through Dungeons & Dragons. Teens ages 12–18 of all skill levels are welcome; registration is required.

Roll dice, build characters, and collaborate on an imaginative Dungeons & Dragons adventure in a welcoming tabletop roleplaying session for ages 12–18, with all skill levels welcome.

Roll dice, build characters, and collaborate on an imaginative Dungeons & Dragons adventure in a welcoming tabletop roleplaying session for ages 12–18, with all skill levels welcome.
Roll dice, build characters, and collaborate on an imaginative Dungeons & Dragons adventure in a welcoming tabletop roleplaying session for ages 12–18, with all skill levels welcome.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.
Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Collaborative tabletop role-playing invites ages 12–18 to build characters, explore imaginative worlds, and tackle quests together. All experience levels are welcome, with advance registration required.

Collaborative tabletop role-playing invites ages 12–18 to build characters, explore imaginative worlds, and tackle quests together. All experience levels are welcome, with advance registration required.
Collaborative tabletop role-playing invites ages 12–18 to build characters, explore imaginative worlds, and tackle quests together. All experience levels are welcome, with advance registration required.

Collaborative tabletop roleplaying invites teens ages 12–18 to build characters, explore imaginative worlds, and adventure together. All experience levels are welcome, from first-time players to seasoned dungeon delvers.

Collaborative tabletop roleplaying invites teens ages 12–18 to build characters, explore imaginative worlds, and adventure together. All experience levels are welcome, from first-time players to seasoned dungeon delvers.
Collaborative tabletop roleplaying invites teens ages 12–18 to build characters, explore imaginative worlds, and adventure together. All experience levels are welcome, from first-time players to seasoned dungeon delvers.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.
Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Tween players ages 10–12 can explore collaborative storytelling, fantasy adventures, and Dungeons & Dragons together; no experience is needed. Space is limited, and advance registration is required.

Tween players ages 10–12 can explore collaborative storytelling, fantasy adventures, and Dungeons & Dragons together; no experience is needed. Space is limited, and advance registration is required.
Tween players ages 10–12 can explore collaborative storytelling, fantasy adventures, and Dungeons & Dragons together; no experience is needed. Space is limited, and advance registration is required.

Hands-on sensory stations invite babies, toddlers, preschoolers, and caregivers to explore early STEM through sight, sound, touch, taste, and smell. Expect playful, potentially messy activities designed for family participation.

Hands-on sensory stations invite babies, toddlers, preschoolers, and caregivers to explore early STEM through sight, sound, touch, taste, and smell. Expect playful, potentially messy activities designed for family participation.
Hands-on sensory stations invite babies, toddlers, preschoolers, and caregivers to explore early STEM through sight, sound, touch, taste, and smell. Expect playful, potentially messy activities designed for family participation.

Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.

Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.
Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.

Hands-on engineering challenges invite children in grades K–5 to build beyond tiny bricks, experimenting with construction materials, creative problem-solving, and playful design in an after-school library program.

Hands-on engineering challenges invite children in grades K–5 to build beyond tiny bricks, experimenting with construction materials, creative problem-solving, and playful design in an after-school library program.
Hands-on engineering challenges invite children in grades K–5 to build beyond tiny bricks, experimenting with construction materials, creative problem-solving, and playful design in an after-school library program.

Teen adventurers play collaborative Dungeons & Dragons tabletop role-playing, building characters, solving quests, and sharing a fantasy campaign. Ages 10–18; six spots are available with advance registration.

Teen adventurers play collaborative Dungeons & Dragons tabletop role-playing, building characters, solving quests, and sharing a fantasy campaign. Ages 10–18; six spots are available with advance registration.
Teen adventurers play collaborative Dungeons & Dragons tabletop role-playing, building characters, solving quests, and sharing a fantasy campaign. Ages 10–18; six spots are available with advance registration.

Hands-on LEGO building invites teens in grades 6–12 to create and play with a shared collection of colorful bricks during a casual, monthlong library activity.

Hands-on LEGO building invites teens in grades 6–12 to create and play with a shared collection of colorful bricks during a casual, monthlong library activity.
Hands-on LEGO building invites teens in grades 6–12 to create and play with a shared collection of colorful bricks during a casual, monthlong library activity.
