
Board Game Club
Play family-friendly tabletop games provided by The Tabletop Inn, with snacks on hand and games suited to preschoolers through teens. The club meets on second Mondays from 3 to 5 p.m.
Similar Events

Elementary-age builders experiment with LEGO bricks, practice creative problem-solving, and show off imaginative designs in a welcoming after-school setting. All building materials are provided for this relaxed STEM activity and chance to meet peers.

Elementary-age builders experiment with LEGO bricks, practice creative problem-solving, and show off imaginative designs in a welcoming after-school setting. All building materials are provided for this relaxed STEM activity and chance to meet peers.
Elementary-age builders experiment with LEGO bricks, practice creative problem-solving, and show off imaginative designs in a welcoming after-school setting. All building materials are provided for this relaxed STEM activity and chance to meet peers.

A welcoming, beginner-friendly trading card game meetup invites players ages 9–15 to learn, test strategies, and trade cards with friends. Free cards are provided for every attendee.

A welcoming, beginner-friendly trading card game meetup invites players ages 9–15 to learn, test strategies, and trade cards with friends. Free cards are provided for every attendee.
A welcoming, beginner-friendly trading card game meetup invites players ages 9–15 to learn, test strategies, and trade cards with friends. Free cards are provided for every attendee.

Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.

Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.
Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.

Settle in for a relaxed tabletop game night with friends or new opponents, choosing from a small selection of games or bringing a favorite to share. Open to teens and adults.

Settle in for a relaxed tabletop game night with friends or new opponents, choosing from a small selection of games or bringing a favorite to share. Open to teens and adults.
Settle in for a relaxed tabletop game night with friends or new opponents, choosing from a small selection of games or bringing a favorite to share. Open to teens and adults.

Young readers explore a shared theme through open-ended book discussion and sketchbook activities. Bring a chapter book, graphic novel, or nonfiction title for a creative, welcoming homeschool gathering.

Young readers explore a shared theme through open-ended book discussion and sketchbook activities. Bring a chapter book, graphic novel, or nonfiction title for a creative, welcoming homeschool gathering.
Young readers explore a shared theme through open-ended book discussion and sketchbook activities. Bring a chapter book, graphic novel, or nonfiction title for a creative, welcoming homeschool gathering.

Teens ages 11–17 gather for Root, an asymmetric woodland strategy board game of rival factions, tactical choices, and shifting alliances. A welcoming homeschool meetup invites players to think ahead and play together.

Teens ages 11–17 gather for Root, an asymmetric woodland strategy board game of rival factions, tactical choices, and shifting alliances. A welcoming homeschool meetup invites players to think ahead and play together.
Teens ages 11–17 gather for Root, an asymmetric woodland strategy board game of rival factions, tactical choices, and shifting alliances. A welcoming homeschool meetup invites players to think ahead and play together.

Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.

Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.
Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.

Hands-on LEGO building hour designed for grades K–5, with plenty of bricks provided on site. Kids can test creative engineering ideas, show off builds, and make new friends in a welcoming library club setting.

Hands-on LEGO building hour designed for grades K–5, with plenty of bricks provided on site. Kids can test creative engineering ideas, show off builds, and make new friends in a welcoming library club setting.
Hands-on LEGO building hour designed for grades K–5, with plenty of bricks provided on site. Kids can test creative engineering ideas, show off builds, and make new friends in a welcoming library club setting.

Hands-on LEGO building invites children in grades K–5 to develop construction skills, experiment with creative designs, and connect with fellow builders in a welcoming library setting.

Hands-on LEGO building invites children in grades K–5 to develop construction skills, experiment with creative designs, and connect with fellow builders in a welcoming library setting.
Hands-on LEGO building invites children in grades K–5 to develop construction skills, experiment with creative designs, and connect with fellow builders in a welcoming library setting.

Young adventurers ages 10–12 collaborate on a fantasy tabletop roleplaying quest, building characters, solving challenges, and imagining stories together. The free program requires advance registration.

Young adventurers ages 10–12 collaborate on a fantasy tabletop roleplaying quest, building characters, solving challenges, and imagining stories together. The free program requires advance registration.
Young adventurers ages 10–12 collaborate on a fantasy tabletop roleplaying quest, building characters, solving challenges, and imagining stories together. The free program requires advance registration.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.
Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Work together through the cooperative mystery board game Mysterium, interpreting surreal clues and solving a whodunit. A social tabletop session for homeschool teens ages 10–17.

Work together through the cooperative mystery board game Mysterium, interpreting surreal clues and solving a whodunit. A social tabletop session for homeschool teens ages 10–17.
Work together through the cooperative mystery board game Mysterium, interpreting surreal clues and solving a whodunit. A social tabletop session for homeschool teens ages 10–17.

Teen players ages 11–17 dive into Terraforming Mars, planning resources and competing to shape a habitable planet in a free, strategy-focused tabletop gaming session for homeschoolers.

Teen players ages 11–17 dive into Terraforming Mars, planning resources and competing to shape a habitable planet in a free, strategy-focused tabletop gaming session for homeschoolers.
Teen players ages 11–17 dive into Terraforming Mars, planning resources and competing to shape a habitable planet in a free, strategy-focused tabletop gaming session for homeschoolers.

Play Lords of Waterdeep, a strategic worker-placement board game of quests, intrigue, and resource management. Homeschool teens ages 10–17 can practice planning and friendly competition in a small-group setting.

Play Lords of Waterdeep, a strategic worker-placement board game of quests, intrigue, and resource management. Homeschool teens ages 10–17 can practice planning and friendly competition in a small-group setting.
Play Lords of Waterdeep, a strategic worker-placement board game of quests, intrigue, and resource management. Homeschool teens ages 10–17 can practice planning and friendly competition in a small-group setting.

Casual chess matches and informal instruction welcome players of every skill level and age in a friendly, all-ages atmosphere. No registration is needed; children under 11 must arrive with an adult.

Casual chess matches and informal instruction welcome players of every skill level and age in a friendly, all-ages atmosphere. No registration is needed; children under 11 must arrive with an adult.
Casual chess matches and informal instruction welcome players of every skill level and age in a friendly, all-ages atmosphere. No registration is needed; children under 11 must arrive with an adult.

Interactive story time invites children ages 18 months to 3 years to share stories and participate in a welcoming library setting; arrive early, as seating is limited.

Interactive story time invites children ages 18 months to 3 years to share stories and participate in a welcoming library setting; arrive early, as seating is limited.
Interactive story time invites children ages 18 months to 3 years to share stories and participate in a welcoming library setting; arrive early, as seating is limited.

A lively, caregiver-and-baby story session builds early language through shared stories and playful interaction, with activities tailored to infants from 4 to 18 months in a welcoming library setting.

A lively, caregiver-and-baby story session builds early language through shared stories and playful interaction, with activities tailored to infants from 4 to 18 months in a welcoming library setting.
A lively, caregiver-and-baby story session builds early language through shared stories and playful interaction, with activities tailored to infants from 4 to 18 months in a welcoming library setting.

Picture books, songs, rhymes, and playful activities introduce early literacy in a welcoming story time for children ages 3 to 5.

Babies ages 4–18 months crawl through tunnels, explore ball pits, and discover sensory toys during relaxed drop-in play with other infants. Caregivers stay in the room.

Babies ages 4–18 months crawl through tunnels, explore ball pits, and discover sensory toys during relaxed drop-in play with other infants. Caregivers stay in the room.
Babies ages 4–18 months crawl through tunnels, explore ball pits, and discover sensory toys during relaxed drop-in play with other infants. Caregivers stay in the room.

Practice beginner and intermediate Spanish through guided discussion prompts and icebreaker games in a welcoming library group. Build listening comprehension, speaking confidence, and conversational fluency alongside teens and adults.

Practice beginner and intermediate Spanish through guided discussion prompts and icebreaker games in a welcoming library group. Build listening comprehension, speaking confidence, and conversational fluency alongside teens and adults.
Practice beginner and intermediate Spanish through guided discussion prompts and icebreaker games in a welcoming library group. Build listening comprehension, speaking confidence, and conversational fluency alongside teens and adults.