
Teen Advisory Board
High school students in grades 9–12 can earn volunteer hours by planning teen programs, promoting library books and services, and helping with activities for younger children.
Similar Events

Teen readers in grades 9–12 gather for relaxed book discussions, favorite reads, fandom conversations, and snacks, creating a social space for young adult literature fans to connect.

Teen readers in grades 9–12 gather for relaxed book discussions, favorite reads, fandom conversations, and snacks, creating a social space for young adult literature fans to connect.
Teen readers in grades 9–12 gather for relaxed book discussions, favorite reads, fandom conversations, and snacks, creating a social space for young adult literature fans to connect.

Monthly creative writing sessions bring middle and high school students together to develop stories, share original work, exchange peer feedback, and connect with fellow young writers.

Monthly creative writing sessions bring middle and high school students together to develop stories, share original work, exchange peer feedback, and connect with fellow young writers.
Monthly creative writing sessions bring middle and high school students together to develop stories, share original work, exchange peer feedback, and connect with fellow young writers.

Explore fantastical worlds through collaborative storytelling, character creation, and classic Dungeons & Dragons gameplay. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.

Explore fantastical worlds through collaborative storytelling, character creation, and classic Dungeons & Dragons gameplay. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.
Explore fantastical worlds through collaborative storytelling, character creation, and classic Dungeons & Dragons gameplay. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.

Build a glowing magic wand while exploring circuits and electricity in a hands-on STEM activity for teens in grades 6–12. No-cost program encourages creative making and beginner electronics skills.

Build a glowing magic wand while exploring circuits and electricity in a hands-on STEM activity for teens in grades 6–12. No-cost program encourages creative making and beginner electronics skills.
Build a glowing magic wand while exploring circuits and electricity in a hands-on STEM activity for teens in grades 6–12. No-cost program encourages creative making and beginner electronics skills.

Follow a guided, step-by-step sunset painting tutorial designed for beginners, with a relaxed creative session that helps high school students build confidence using color and basic painting techniques.

Follow a guided, step-by-step sunset painting tutorial designed for beginners, with a relaxed creative session that helps high school students build confidence using color and basic painting techniques.
Follow a guided, step-by-step sunset painting tutorial designed for beginners, with a relaxed creative session that helps high school students build confidence using color and basic painting techniques.

Silly and clever word-association rounds invite high school students to match cards, make the group laugh, and compete for points in a relaxed library game night.

Silly and clever word-association rounds invite high school students to match cards, make the group laugh, and compete for points in a relaxed library game night.
Silly and clever word-association rounds invite high school students to match cards, make the group laugh, and compete for points in a relaxed library game night.

Practice hand-sewing basics while stitching colorful felt into a one-of-a-kind monster. This hands-on creative workshop helps middle and high school students build crafting confidence and take home their creation.

Practice hand-sewing basics while stitching colorful felt into a one-of-a-kind monster. This hands-on creative workshop helps middle and high school students build crafting confidence and take home their creation.
Practice hand-sewing basics while stitching colorful felt into a one-of-a-kind monster. This hands-on creative workshop helps middle and high school students build crafting confidence and take home their creation.

Young independent readers in grades 2–5 rotate through book tables, sampling blurbs and first pages to discover new genres and find engaging next reads.

Young independent readers in grades 2–5 rotate through book tables, sampling blurbs and first pages to discover new genres and find engaging next reads.
Young independent readers in grades 2–5 rotate through book tables, sampling blurbs and first pages to discover new genres and find engaging next reads.

Learn the rules of Exploding Kittens, a strategic, cat themed card game inspired by Russian Roulette. Designed for grades 6–12, the library game night brings teens together for playful competition.

Learn the rules of Exploding Kittens, a strategic, cat themed card game inspired by Russian Roulette. Designed for grades 6–12, the library game night brings teens together for playful competition.
Learn the rules of Exploding Kittens, a strategic, cat themed card game inspired by Russian Roulette. Designed for grades 6–12, the library game night brings teens together for playful competition.

Young engineers in grades K–5 explore hands-on building challenges using materials beyond tiny bricks. A playful library program encourages creativity, problem-solving, and experimenting with how things fit together.

Young engineers in grades K–5 explore hands-on building challenges using materials beyond tiny bricks. A playful library program encourages creativity, problem-solving, and experimenting with how things fit together.
Young engineers in grades K–5 explore hands-on building challenges using materials beyond tiny bricks. A playful library program encourages creativity, problem-solving, and experimenting with how things fit together.

Hands-on science experiments bring a spooky twist to an after-school program for elementary students. Young learners in grades K–5 can explore STEM through simple, seasonal activities.

Hands-on science experiments bring a spooky twist to an after-school program for elementary students. Young learners in grades K–5 can explore STEM through simple, seasonal activities.
Hands-on science experiments bring a spooky twist to an after-school program for elementary students. Young learners in grades K–5 can explore STEM through simple, seasonal activities.

Celebrate poetry, rhyming books, and stories written in verse at a dress-up gathering for children, with yummy treats and a festive tea party atmosphere.

Celebrate poetry, rhyming books, and stories written in verse at a dress-up gathering for children, with yummy treats and a festive tea party atmosphere.
Celebrate poetry, rhyming books, and stories written in verse at a dress-up gathering for children, with yummy treats and a festive tea party atmosphere.

Learn about veterans’ benefits and support resources through an informal information table in the library lobby, with staff available to answer questions and connect local veterans to services.

Learn about veterans’ benefits and support resources through an informal information table in the library lobby, with staff available to answer questions and connect local veterans to services.
Learn about veterans’ benefits and support resources through an informal information table in the library lobby, with staff available to answer questions and connect local veterans to services.

Hands-on LEGO building invites teens in grades 6–12 to create and play with a shared collection of colorful bricks during a casual, monthlong library activity.

Hands-on LEGO building invites teens in grades 6–12 to create and play with a shared collection of colorful bricks during a casual, monthlong library activity.
Hands-on LEGO building invites teens in grades 6–12 to create and play with a shared collection of colorful bricks during a casual, monthlong library activity.

Hands-on sensory stations invite babies, toddlers, preschoolers, and caregivers to explore early STEM through sight, sound, touch, taste, and smell. Expect playful, potentially messy activities designed for family participation.

Hands-on sensory stations invite babies, toddlers, preschoolers, and caregivers to explore early STEM through sight, sound, touch, taste, and smell. Expect playful, potentially messy activities designed for family participation.
Hands-on sensory stations invite babies, toddlers, preschoolers, and caregivers to explore early STEM through sight, sound, touch, taste, and smell. Expect playful, potentially messy activities designed for family participation.

Learn how a local nonprofit supports library services through fundraising and volunteer efforts, with an open community meeting for adults interested in getting involved and strengthening public library resources.

Learn how a local nonprofit supports library services through fundraising and volunteer efforts, with an open community meeting for adults interested in getting involved and strengthening public library resources.
Learn how a local nonprofit supports library services through fundraising and volunteer efforts, with an open community meeting for adults interested in getting involved and strengthening public library resources.

Songs, action rhymes, flannel board tales, and movement activities invite children and caregivers into an interactive library storytime. A playful program supports early literacy, listening, and participation.

Songs, action rhymes, flannel board tales, and movement activities invite children and caregivers into an interactive library storytime. A playful program supports early literacy, listening, and participation.
Songs, action rhymes, flannel board tales, and movement activities invite children and caregivers into an interactive library storytime. A playful program supports early literacy, listening, and participation.

Explore the library’s layout, services, and resources during an introductory guided visit starting from the parking lot lobby. Advance registration is required; Spanish tours can be requested.

Explore the library’s layout, services, and resources during an introductory guided visit starting from the parking lot lobby. Advance registration is required; Spanish tours can be requested.
Explore the library’s layout, services, and resources during an introductory guided visit starting from the parking lot lobby. Advance registration is required; Spanish tours can be requested.

Learn to search and customize Hoopla for free 24/7 access to eBooks, audiobooks, movies, television, and music. Bring a device and library card for hands-on account setup assistance.

Learn to search and customize Hoopla for free 24/7 access to eBooks, audiobooks, movies, television, and music. Bring a device and library card for hands-on account setup assistance.
Learn to search and customize Hoopla for free 24/7 access to eBooks, audiobooks, movies, television, and music. Bring a device and library card for hands-on account setup assistance.

Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.

Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.
Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.