
Magic the Gathering for Tweens+
Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.
Similar Events

A welcoming, beginner-friendly trading card game meetup invites players ages 9–15 to learn, test strategies, and trade cards with friends. Free cards are provided for every attendee.

A welcoming, beginner-friendly trading card game meetup invites players ages 9–15 to learn, test strategies, and trade cards with friends. Free cards are provided for every attendee.
A welcoming, beginner-friendly trading card game meetup invites players ages 9–15 to learn, test strategies, and trade cards with friends. Free cards are provided for every attendee.

Tweens ages 10–12 dive into collaborative Dungeons & Dragons storytelling, building characters and tackling imaginative adventures around the table. Free participation requires advance registration.

Tweens ages 10–12 dive into collaborative Dungeons & Dragons storytelling, building characters and tackling imaginative adventures around the table. Free participation requires advance registration.
Tweens ages 10–12 dive into collaborative Dungeons & Dragons storytelling, building characters and tackling imaginative adventures around the table. Free participation requires advance registration.

Casual Standard-format matches bring players together to battle, brew decks, and build community in the Magic: The Gathering Multiverse. Loaner decks and helpful game masters welcome newcomers.

Casual Standard-format matches bring players together to battle, brew decks, and build community in the Magic: The Gathering Multiverse. Loaner decks and helpful game masters welcome newcomers.
Casual Standard-format matches bring players together to battle, brew decks, and build community in the Magic: The Gathering Multiverse. Loaner decks and helpful game masters welcome newcomers.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.
Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Learn Pokémon Trading Card Game rules, practice gameplay, trade cards, and make a themed craft in a small club for ages 9–13, with hands-on learning and social play alongside fellow young players.

Learn Pokémon Trading Card Game rules, practice gameplay, trade cards, and make a themed craft in a small club for ages 9–13, with hands-on learning and social play alongside fellow young players.
Learn Pokémon Trading Card Game rules, practice gameplay, trade cards, and make a themed craft in a small club for ages 9–13, with hands-on learning and social play alongside fellow young players.

Play family-friendly tabletop games provided by The Tabletop Inn, with snacks on hand and games suited to preschoolers through teens. The club meets on second Mondays from 3 to 5 p.m.

Play family-friendly tabletop games provided by The Tabletop Inn, with snacks on hand and games suited to preschoolers through teens. The club meets on second Mondays from 3 to 5 p.m.
Play family-friendly tabletop games provided by The Tabletop Inn, with snacks on hand and games suited to preschoolers through teens. The club meets on second Mondays from 3 to 5 p.m.

Tweens ages 10–12 gather for Dungeons & Dragons tabletop roleplaying, with all skill levels welcome. Advance registration is required for this age-specific library gaming session.

Tweens ages 10–12 gather for Dungeons & Dragons tabletop roleplaying, with all skill levels welcome. Advance registration is required for this age-specific library gaming session.
Tweens ages 10–12 gather for Dungeons & Dragons tabletop roleplaying, with all skill levels welcome. Advance registration is required for this age-specific library gaming session.

Tweens ages 10–12 gather for collaborative fantasy storytelling and dice-driven Dungeons & Dragons adventure in a welcoming session for all skill levels. Registration is required, and space is limited.

Tweens ages 10–12 gather for collaborative fantasy storytelling and dice-driven Dungeons & Dragons adventure in a welcoming session for all skill levels. Registration is required, and space is limited.
Tweens ages 10–12 gather for collaborative fantasy storytelling and dice-driven Dungeons & Dragons adventure in a welcoming session for all skill levels. Registration is required, and space is limited.

Late-night Magic: The Gathering hangout centered on casual Commander pods, deck testing, and card trading. Drop into a friendly local shop atmosphere for pick-up games, community tables, and low-pressure competitive play.

Late-night Magic: The Gathering hangout centered on casual Commander pods, deck testing, and card trading. Drop into a friendly local shop atmosphere for pick-up games, community tables, and low-pressure competitive play.
Late-night Magic: The Gathering hangout centered on casual Commander pods, deck testing, and card trading. Drop into a friendly local shop atmosphere for pick-up games, community tables, and low-pressure competitive play.

Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.

Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.
Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.
Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.

Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.
Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.

Casual chess games welcome players of every skill level and age, with opportunities to learn strategy in a friendly library setting. No registration is required; children under 11 need an accompanying adult.

Casual chess games welcome players of every skill level and age, with opportunities to learn strategy in a friendly library setting. No registration is required; children under 11 need an accompanying adult.
Casual chess games welcome players of every skill level and age, with opportunities to learn strategy in a friendly library setting. No registration is required; children under 11 need an accompanying adult.

Roll dice, build characters, and collaborate on an imaginative Dungeons & Dragons adventure in a welcoming tabletop roleplaying session for ages 12–18, with all skill levels welcome.

Roll dice, build characters, and collaborate on an imaginative Dungeons & Dragons adventure in a welcoming tabletop roleplaying session for ages 12–18, with all skill levels welcome.
Roll dice, build characters, and collaborate on an imaginative Dungeons & Dragons adventure in a welcoming tabletop roleplaying session for ages 12–18, with all skill levels welcome.

Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.

Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.
Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.

Hands-on LEGO building invites children in grades K–5 to develop construction skills, experiment with creative designs, and connect with fellow builders in a welcoming library setting.

Hands-on LEGO building invites children in grades K–5 to develop construction skills, experiment with creative designs, and connect with fellow builders in a welcoming library setting.
Hands-on LEGO building invites children in grades K–5 to develop construction skills, experiment with creative designs, and connect with fellow builders in a welcoming library setting.

Roll dice, build characters, and explore collaborative fantasy storytelling in a beginner-friendly Dungeons & Dragons session for ages 10–12. Advance registration is required, with space limited.

Roll dice, build characters, and explore collaborative fantasy storytelling in a beginner-friendly Dungeons & Dragons session for ages 10–12. Advance registration is required, with space limited.
Roll dice, build characters, and explore collaborative fantasy storytelling in a beginner-friendly Dungeons & Dragons session for ages 10–12. Advance registration is required, with space limited.

Hands-on LEGO building invites elementary school students to show off their creativity, play with provided bricks, and make friends in a welcoming library setting.

Hands-on LEGO building invites elementary school students to show off their creativity, play with provided bricks, and make friends in a welcoming library setting.
Hands-on LEGO building invites elementary school students to show off their creativity, play with provided bricks, and make friends in a welcoming library setting.

Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.

Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.
Teen players ages 12–18 create collaborative fantasy adventures through Dungeons & Dragons, with no prior experience needed. Advance registration is required, and participants may choose one monthly team.

Collaborative tabletop role-playing invites ages 12–18 to build characters, explore imaginative worlds, and tackle quests together. All experience levels are welcome, with advance registration required.

Collaborative tabletop role-playing invites ages 12–18 to build characters, explore imaginative worlds, and tackle quests together. All experience levels are welcome, with advance registration required.
Collaborative tabletop role-playing invites ages 12–18 to build characters, explore imaginative worlds, and tackle quests together. All experience levels are welcome, with advance registration required.
