
Reading Dragons & Friends: Trading & Tournament Day
Trade collectible cards with friends, then test your strategy in a friendly tournament game. Young players can also collect an exclusive Reading Dragons & Friends card.
Similar Events

Trade collectible cards with friends, then test strategy in a friendly tournament built around Reading Dragons & Friends. Young players ages 6–11 can also get an exclusive event card.

Trade collectible cards with friends, then test strategy in a friendly tournament built around Reading Dragons & Friends. Young players ages 6–11 can also get an exclusive event card.
Trade collectible cards with friends, then test strategy in a friendly tournament built around Reading Dragons & Friends. Young players ages 6–11 can also get an exclusive event card.

Pokémon® Club
MoreYoung Pokémon fans learn Trading Card Game rules, make themed crafts, and trade cards in a hands-on activity for children ages six to eleven. Registration is required, and space is limited.

Young Pokémon fans learn Trading Card Game rules, make themed crafts, and trade cards in a hands-on activity for children ages six to eleven. Registration is required, and space is limited.
Young Pokémon fans learn Trading Card Game rules, make themed crafts, and trade cards in a hands-on activity for children ages six to eleven. Registration is required, and space is limited.

Learn Pokémon Trading Card Game rules, create a themed craft, and trade cards with other players in a welcoming youth activity. Registration is required, and space is limited.

Learn Pokémon Trading Card Game rules, create a themed craft, and trade cards with other players in a welcoming youth activity. Registration is required, and space is limited.
Learn Pokémon Trading Card Game rules, create a themed craft, and trade cards with other players in a welcoming youth activity. Registration is required, and space is limited.

Young collectors can trade Pokémon cards and battle in a relaxed library meetup. Designed for children ages 6–11, with parent or guardian supervision encouraged to support fair swaps.

Young collectors can trade Pokémon cards and battle in a relaxed library meetup. Designed for children ages 6–11, with parent or guardian supervision encouraged to support fair swaps.
Young collectors can trade Pokémon cards and battle in a relaxed library meetup. Designed for children ages 6–11, with parent or guardian supervision encouraged to support fair swaps.

Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.

Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.
Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.

Children ages 6–11 create clay creatures, design fantasy characters, and make a DIY dragon egg inspired by Reading Dragons & Friends. Registration is required, and each child receives an exclusive collectible card.

Children ages 6–11 create clay creatures, design fantasy characters, and make a DIY dragon egg inspired by Reading Dragons & Friends. Registration is required, and each child receives an exclusive collectible card.
Children ages 6–11 create clay creatures, design fantasy characters, and make a DIY dragon egg inspired by Reading Dragons & Friends. Registration is required, and each child receives an exclusive collectible card.

Young beginners explore Poison type Pokémon and make a fluffy Pom-Pom Venonat in a hands-on activity for ages 5–8. Registration is required, and space is limited.

Young beginners explore Poison type Pokémon and make a fluffy Pom-Pom Venonat in a hands-on activity for ages 5–8. Registration is required, and space is limited.
Young beginners explore Poison type Pokémon and make a fluffy Pom-Pom Venonat in a hands-on activity for ages 5–8. Registration is required, and space is limited.

Young builders ages 6–12 create holiday-themed LEGO® constructions in a hands-on library challenge that sparks imagination and playful problem-solving; children under 10 need adult supervision.

Young builders ages 6–12 create holiday-themed LEGO® constructions in a hands-on library challenge that sparks imagination and playful problem-solving; children under 10 need adult supervision.
Young builders ages 6–12 create holiday-themed LEGO® constructions in a hands-on library challenge that sparks imagination and playful problem-solving; children under 10 need adult supervision.

Create LEGO® builds inspired by things to be grateful for in a hands-on, creativity-focused challenge for children ages 6–12. Registration is required, and space is limited.

Create LEGO® builds inspired by things to be grateful for in a hands-on, creativity-focused challenge for children ages 6–12. Registration is required, and space is limited.
Create LEGO® builds inspired by things to be grateful for in a hands-on, creativity-focused challenge for children ages 6–12. Registration is required, and space is limited.

Tweens ages 10–12 gather for collaborative fantasy storytelling and dice-driven Dungeons & Dragons adventure in a welcoming session for all skill levels. Registration is required, and space is limited.

Tweens ages 10–12 gather for collaborative fantasy storytelling and dice-driven Dungeons & Dragons adventure in a welcoming session for all skill levels. Registration is required, and space is limited.
Tweens ages 10–12 gather for collaborative fantasy storytelling and dice-driven Dungeons & Dragons adventure in a welcoming session for all skill levels. Registration is required, and space is limited.

Young players learn chess fundamentals, watch a live demonstration game, and may try hands-on play if time allows. Designed for ages 8–13, with advance registration required.

Young players learn chess fundamentals, watch a live demonstration game, and may try hands-on play if time allows. Designed for ages 8–13, with advance registration required.
Young players learn chess fundamentals, watch a live demonstration game, and may try hands-on play if time allows. Designed for ages 8–13, with advance registration required.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.
Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Tween players ages 10–12 can explore collaborative storytelling, fantasy adventures, and Dungeons & Dragons together; no experience is needed. Space is limited, and advance registration is required.

Tween players ages 10–12 can explore collaborative storytelling, fantasy adventures, and Dungeons & Dragons together; no experience is needed. Space is limited, and advance registration is required.
Tween players ages 10–12 can explore collaborative storytelling, fantasy adventures, and Dungeons & Dragons together; no experience is needed. Space is limited, and advance registration is required.

Tweens ages 10–12 gather for a collaborative Dungeons & Dragons tabletop roleplaying adventure, welcoming newcomers and experienced players alike. Advance registration is required for this imaginative, all-ages gaming session.

Tweens ages 10–12 gather for a collaborative Dungeons & Dragons tabletop roleplaying adventure, welcoming newcomers and experienced players alike. Advance registration is required for this imaginative, all-ages gaming session.
Tweens ages 10–12 gather for a collaborative Dungeons & Dragons tabletop roleplaying adventure, welcoming newcomers and experienced players alike. Advance registration is required for this imaginative, all-ages gaming session.

Songs, stories, and playful movement invite children ages 2–6 to wiggle, listen, and participate in an interactive library storytime designed for early childhood engagement and family fun.

Songs, stories, and playful movement invite children ages 2–6 to wiggle, listen, and participate in an interactive library storytime designed for early childhood engagement and family fun.
Songs, stories, and playful movement invite children ages 2–6 to wiggle, listen, and participate in an interactive library storytime designed for early childhood engagement and family fun.

Children ages 2–6 stretch, breathe, and listen to an interactive mindfulness storytime, then create a related craft. Registration is required, and space is limited.

Children ages 2–6 stretch, breathe, and listen to an interactive mindfulness storytime, then create a related craft. Registration is required, and space is limited.
Children ages 2–6 stretch, breathe, and listen to an interactive mindfulness storytime, then create a related craft. Registration is required, and space is limited.

Chess Mates
MoreCasual chess games bring new and experienced players together for friendly matches, shared strategy, and spectating. Boards are available for all ages, from kids and teens to adults.

Casual chess games bring new and experienced players together for friendly matches, shared strategy, and spectating. Boards are available for all ages, from kids and teens to adults.
Casual chess games bring new and experienced players together for friendly matches, shared strategy, and spectating. Boards are available for all ages, from kids and teens to adults.

Explore library genealogy resources, share family stories, and contribute to a collaborative craft in an all-ages workshop centered on ancestry, memory, and connection across generations.

Explore library genealogy resources, share family stories, and contribute to a collaborative craft in an all-ages workshop centered on ancestry, memory, and connection across generations.
Explore library genealogy resources, share family stories, and contribute to a collaborative craft in an all-ages workshop centered on ancestry, memory, and connection across generations.

Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.

Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.
Collaborative tabletop role-playing brings tweens ages 10–12 into a beginner-friendly Dungeons & Dragons adventure, with character-driven storytelling, imaginative problem-solving, and a limited-capacity library session requiring advance registration.

Children ages 5–10 learn about mushrooms, then cut and arrange paper into a mosaic mushroom. This hands-on library activity combines nature education with a creative art project.

Children ages 5–10 learn about mushrooms, then cut and arrange paper into a mosaic mushroom. This hands-on library activity combines nature education with a creative art project.
Children ages 5–10 learn about mushrooms, then cut and arrange paper into a mosaic mushroom. This hands-on library activity combines nature education with a creative art project.
