
Board Game Club
Try family-friendly tabletop board games supplied by The Tabletop Inn, with snacks provided. Children from preschool through teen years can play together in a welcoming library setting.
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LEGO Club
MoreHands-on LEGO building invites kindergarten through fifth-grade children to create, experiment, and trade ideas with fellow young builders. A welcoming library meetup supplies the bricks and encourages creative play and new friendships.

Hands-on LEGO building invites kindergarten through fifth-grade children to create, experiment, and trade ideas with fellow young builders. A welcoming library meetup supplies the bricks and encourages creative play and new friendships.
Hands-on LEGO building invites kindergarten through fifth-grade children to create, experiment, and trade ideas with fellow young builders. A welcoming library meetup supplies the bricks and encourages creative play and new friendships.

Settle in for a family-friendly evening of board games, puzzles, and chess, with a broad game library to explore or favorite games brought from home.

Settle in for a family-friendly evening of board games, puzzles, and chess, with a broad game library to explore or favorite games brought from home.
Settle in for a family-friendly evening of board games, puzzles, and chess, with a broad game library to explore or favorite games brought from home.

Young players ages 10–12 gather for a free Dungeons & Dragons session, building fantasy characters, solving challenges, and collaborating through tabletop roleplaying at a public library. Registration is required.

Young players ages 10–12 gather for a free Dungeons & Dragons session, building fantasy characters, solving challenges, and collaborating through tabletop roleplaying at a public library. Registration is required.
Young players ages 10–12 gather for a free Dungeons & Dragons session, building fantasy characters, solving challenges, and collaborating through tabletop roleplaying at a public library. Registration is required.

Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.

Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.
Strategy-driven collectible card battles welcome players ages 9–15, from first-timers to experienced players. Learn the game, test your skills, trade cards with friends, and take home free cards.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.
Teen players ages 13–17 gather for a free tabletop fantasy roleplaying session built around collaborative storytelling, imaginative quests, and dice-driven adventures; registration is required.

Young readers explore a shared theme through open-ended book discussion and sketchbook activities. Bring a chapter book, graphic novel, or nonfiction title for a creative, welcoming homeschool gathering.

Young readers explore a shared theme through open-ended book discussion and sketchbook activities. Bring a chapter book, graphic novel, or nonfiction title for a creative, welcoming homeschool gathering.
Young readers explore a shared theme through open-ended book discussion and sketchbook activities. Bring a chapter book, graphic novel, or nonfiction title for a creative, welcoming homeschool gathering.

Interactive read-alouds invite toddlers ages 18 months to 3 years to enjoy stories and participate in a welcoming early literacy activity at the library.

Interactive read-alouds invite toddlers ages 18 months to 3 years to enjoy stories and participate in a welcoming early literacy activity at the library.
Interactive read-alouds invite toddlers ages 18 months to 3 years to enjoy stories and participate in a welcoming early literacy activity at the library.

Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.

Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.
Play 7 Wonders, a civilization-building strategy game centered on card drafting and resource choices. Homeschoolers ages 10–17 can practice tactical thinking and friendly competition in a supervised club.

Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.

Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.
Settle in for a social tabletop strategy gaming session centered on Arcs, bringing homeschool teens ages 11–17 together to learn, play, and connect over shared adventures.

Chess Club
MoreCasual chess games and skill-building welcome players of every age and experience level in a friendly community setting. No registration is needed; children under 11 must enter with an adult.

Casual chess games and skill-building welcome players of every age and experience level in a friendly community setting. No registration is needed; children under 11 must enter with an adult.
Casual chess games and skill-building welcome players of every age and experience level in a friendly community setting. No registration is needed; children under 11 must enter with an adult.

Teen players ages 11–17 dive into Terraforming Mars, planning resources and competing to shape a habitable planet in a free, strategy-focused tabletop gaming session for homeschoolers.

Teen players ages 11–17 dive into Terraforming Mars, planning resources and competing to shape a habitable planet in a free, strategy-focused tabletop gaming session for homeschoolers.
Teen players ages 11–17 dive into Terraforming Mars, planning resources and competing to shape a habitable planet in a free, strategy-focused tabletop gaming session for homeschoolers.

Baby Play Time
MoreCrawling tunnels, ball pits, and sensory toys create a playful space for infant exploration and early socializing, with caregivers staying nearby throughout the library drop-in.

Crawling tunnels, ball pits, and sensory toys create a playful space for infant exploration and early socializing, with caregivers staying nearby throughout the library drop-in.
Crawling tunnels, ball pits, and sensory toys create a playful space for infant exploration and early socializing, with caregivers staying nearby throughout the library drop-in.

Baby Story Time
MoreA lively early literacy story time builds language skills through stories and playful interaction for babies ages 4 to 18 months in a welcoming library setting.

A lively early literacy story time builds language skills through stories and playful interaction for babies ages 4 to 18 months in a welcoming library setting.
A lively early literacy story time builds language skills through stories and playful interaction for babies ages 4 to 18 months in a welcoming library setting.

Hands-on LEGO and Duplo building invites children and adults to create together, with bricks provided for an all-ages library play session. Children under 11 need an accompanying adult.

Hands-on LEGO and Duplo building invites children and adults to create together, with bricks provided for an all-ages library play session. Children under 11 need an accompanying adult.
Hands-on LEGO and Duplo building invites children and adults to create together, with bricks provided for an all-ages library play session. Children under 11 need an accompanying adult.

Little ones and caregivers share a gentle Halloween storytime with playful songs, a hands-on seasonal craft, and welcome costumes, tailored for babies, toddlers, preschoolers, and families.

Little ones and caregivers share a gentle Halloween storytime with playful songs, a hands-on seasonal craft, and welcome costumes, tailored for babies, toddlers, preschoolers, and families.
Little ones and caregivers share a gentle Halloween storytime with playful songs, a hands-on seasonal craft, and welcome costumes, tailored for babies, toddlers, preschoolers, and families.

Play Lords of Waterdeep, a strategic worker-placement board game of quests, intrigue, and resource management. Homeschool teens ages 10–17 can practice planning and friendly competition in a small-group setting.

Play Lords of Waterdeep, a strategic worker-placement board game of quests, intrigue, and resource management. Homeschool teens ages 10–17 can practice planning and friendly competition in a small-group setting.
Play Lords of Waterdeep, a strategic worker-placement board game of quests, intrigue, and resource management. Homeschool teens ages 10–17 can practice planning and friendly competition in a small-group setting.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.
Tweens ages 10–12 can explore Dungeons & Dragons in a beginner-friendly tabletop roleplaying session, building characters, collaborating on imaginative adventures, and learning the game together. Registration is required and space is limited.

Teen D&D Club
MoreRoll dice, create characters, and explore fantastical worlds in a classic role-playing game. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.

Roll dice, create characters, and explore fantastical worlds in a classic role-playing game. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.
Roll dice, create characters, and explore fantastical worlds in a classic role-playing game. Teens in grades 6–12 can learn the rules, join a campaign, or try running one.
